Guides

Dig and Survive Guides Hub

Pick a walkthrough by job: first hour, daylight scrap, generator, controls, distance bosses, Day 50, or endings.

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Guides Hub

This hub is the map of every Dig and Survive walkthrough on the wiki. The game is a released Roblox co-op survival experience from the im diggin it group. You share an isolated mining town with up to 20 players online, dig scrap while the sun is up, sell extras at the pawn shop, and hold the undead at night. Survival gets harder as new threats and bosses appear the further you go. These pages assume that loop. They do not invent class names, extra codes, or boss titles.

If you just loaded in, start with Getting Started. That page is the first-hour order: finish the tutorial for First Steps, redeem DigSocial for 20 Lucky Tickets, run one scrap loop, sell at the pawn shop, buy kit, and be home before dark. Everyone else should pick a specialist page below instead of rereading onboarding.

Who each guide is for

How to dig scrap is the daylight income guide. Read it if your bag fills with junk, you miss the pawn shop, or night arrives while you are still in a hole. It covers hand digging versus the Permanent Drill gamepass, Sprint Boost as extra trips rather than extra night speed, bag slots, and the rule that you stop mining before the exam starts.

Feed the generator is the town-objective guide. Cheesy Bread goes into the generator. Feeding it awards Yummers, a rare badge, and it is a co-op job on a long run. Read it if your lobby treats bread as vendor trash while the machine sits empty.

HUD and controls is the device guide. PC, mobile, tablet, and console all work. Roblox defaults differ, so this wiki does not invent keybinds. Read it if you cannot find the Codes button, sprint, bag, or interact. The Codes control is bottom-right; how to redeem is the click path for DigSocial.

Bosses farther from town is the distance guide. The listing says new threats and bosses appear the further you go. We treat that distance as the difficulty slider and refuse to name bosses this wiki has not verified. Read it before you kite a night fight into spawn.

Day 50 Survivor is the long-run exam. Survivor is awarded for reaching Day 50 and is extremely rare. Read it if you are planning revives, generator upkeep, and scrap shifts instead of farming 3000 kills for Still Standing.

Complete an ending is the story-path guide. Completing an ending awards What Comes Next?. Completing a quest line awards Helping Hand. We do not invent ending titles. Read it with friends, then check Discord after patches.

Night Defense is the sundown exam. Read it if you keep mining into dusk, kite a farther-out fight into spawn, or treat Free Revive as an AFK license. Day is income; night is the hold.

Co-op with friends is the lobby guide. Read it if you need to join the same 20-player server, split scrap versus generator versus door, or stop five people rolling classes at dusk. Bigger Lobby adds seats; it is not a private-server requirement.

Codes, classes, and tools

Promo codes live on the codes hub. The only confirmed string is DigSocial, which grants 20 Lucky Tickets. Redeem in-game: Codes button bottom-right, Enter Code, Claim. Tickets are a class-roll currency, not Cash and not a skip for Day 50.

Classes are ranked by how you get them, not by invented names: Roblox Premium starter, Lucky Tickets, then Gems. See the class overview and the class acquisition tier list. The parent players hub and tier list hub collect those pages. Badge requirements sit on the badges list.

Paid digging help is ranked on the tools and gamepasses list: Bag Boost (+4 slots), Sprint Boost (25% faster during the day), Double Gems, Free Revive Every Run, Starter Cash ($500), Permanent Drill, and Bigger Lobby. We do not invent extra passes. The run checklist is the short pre-night list you can open between pawn trips.

How to read this wiki without getting lost

Play the official experience. Join the group for the listed free rewards. Announcements live on the B.L.O.X INTERACTIVE Discord. There is no official Trello. Official and community URLs also sit on the links hub. After a patch, read updates and the September 2026 log before you trust a video that claims new codes or named bosses.

Do not use third-party scripts to skip digging or night defense. The auto-farm notes explain the ban risk and why an injector in a 20-player town is grief. These guides assume a clean client, online co-op rather than local split-screen, and a town that still needs scrap, bread, and people who come home before dark.

If you only open one child page after this hub, open Getting Started on a new account and how to dig scrap on every account after that. Income is the constraint that makes the generator, bosses, Day 50, and endings possible. Everything else on this wiki is a multiplier on a daylight shift you already understand.

FAQ

Frequently Asked Questions

Quick answers for Dig and Survive on Roblox.

Which Dig and Survive guide should I read first?

New accounts start at Getting Started. After the first night, use how to dig scrap for income and this hub to pick a specialist page.

Where are codes, classes, and gamepasses covered?

Codes live on the codes hub. Class unlock methods are on the class overview and class tiers. Gamepasses are ranked on the tools list.

Do these guides name every class, boss, and ending?

No. This wiki does not invent class names, boss titles, or ending names. Distance from town is the boss difficulty slider; story paths are covered on endings without fake titles.

What is the working Dig and Survive code?

The only confirmed code is **DigSocial** for 20 Lucky Tickets. Redeem with Codes bottom-right, Enter Code, Claim. Steps are on how to redeem.

Is there an official Trello for this game?

No. Watch the [B.L.O.X INTERACTIVE Discord](https://discord.com/invite/bloxint), the [im diggin it group](https://www.roblox.com/communities/432985269), and the updates hub.

Which page is the Day 50 plan?

The Day 50 Survivor guide. Do not treat a 3000-kill grind as the same goal; that is a different badge on the badges list.